Blasters
Blaster Pistols
Blaster Rifles
Railguns
Firearms
Handguns
Rifles
Pistol-Caliber Rifles
Shotguns
Sniper Rifles
Other
Grenades
Launchers
Other
Blades
Automatic Knives
Balisongs
Fixed Blade Knives
Folding Knives
Swords
Accessories
Flashlights
Misc.
Suppressors
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Flashbang Grenade |
75 tape |
Output: 170 decibel noise / 1
million candlepower flash
Fuze: 2 secondsThe flashbang grenade, when detonated,
emits a deafening and blinding flash, intended to
incapacitate any person in the vicinity. Generally used by
SWAT teams and special forces for room clearing. Though
generally causing no permanent injury, a flashbang is
capable of causing permanent hearing or eye damage.
|
Frag Grenade |
90 tape |
Blast radius:
15 yards
Fuze: 3 secondsFragmentation grenades, when detonated,
hurl small pieces of shrapnel in all directions away from
itself. Though with a kill radius of 5 yards, and a wounding
radius of 15, shrapnel can potentially be thrown as far from
the blast as 200 yards. Frag grenades, while not intended
for use in such a way, create a noise from their detonation
about as loud as that of a flashbang, and will temporarily
deafen anybody nearby, if they are not killed by the
shrapnel itself.
|
Jammer Grenade |
75 tape |
Blast radius:
30 yards
Fuze: NoneThe Jammer grenade, once activated by releasing
the safety and pressing a button on the top, continuously
releases pulses of energy for twenty seconds. These pulses
are able to knock out any unshielded electric activity
within a 30 yard radius, but once the grenade expends its
battery, no permanent damage is suffered by electronics.
|
Plasma Grenade |
150 tape |
Blast radius:
Fuze:
|
Smoke Grenade (CG) |
60 tape |
Duration: 130 seconds
Fuze: 2 secondsA compressed gas (CG) smoke grenade which, after all safeties are deactivated,
releases a non-toxic smoke into the air, which can be used
for various purposes. The CG smoke grenade is
non-pyrotechnic, using a pressurized gas that reacts with
oxygen to expand and become a thick smoke. The CG grenade is
only available in a yellow smoke variant.
|
Smoke Grenade (PT) |
50 tape |
Duration: 105 seconds
Fuze: 3 secondsA pyrotechnic (PT) smoke grenade which, after all safeties are deactivated,
releases a non-toxic smoke into the air, which can be used
for various purposes. The PT smoke grenade uses an
igniting solid material, with a pull ring to begin ignition,
to generate a thick cloud of smoke. The PT grenade can be
had in a variety of colors, including white, orange, yellow,
purple, and others.
|
VRCS Stalker |
350 tape |
The Stalker, or spider grenade, is a programmable robotic
grenade delivery system created by the little-known Vaucan
Robotics Company of Sunset. Before deployment, it is a smooth
sphere, three inches in diameter. After deployment, six wiry
legs (contrary to its nickname) emerge from the body. By
default, the Stalker acts as a proximity mine, detecting a
passing target within a twenty foot radius, closing the
distance with its legs, and activating the contained grenade
when it reaches a distance of five feet. If the target is
moving too fast for the grenade, it will detonate at a
longer distance. However, the device is
programmable by connecting the Stalker's USB cable to any
computer with a plain text editor. Variables:
- Stalk mode (Should the Stalker move at all? Defaults to
yes. "No" will cause the Stalker to act as a fixed proximity
mine, acting on the detonation range variable set below.)
- Detection radius (How close must a target be to activate
the Stalker? Defaults to 20. Maximum is 30. Units are in
feet.)
- Detection speed (How fast must a target be moving to
activate the Stalker? Defaults to 12. Units are in inches
per second. Lower settings can cause the Stalker to receive
false positives and detonate, but at the default setting or
higher, if the target stops moving the Stalker will no
longer be able to detect it. If failsafe is set to "yes"
this will cause the Stalker to detonate.)
- Detonation range (How close must the target be to
detonate the Stalker? Defaults to 5. Units are in feet.)
- Fuze length (Once within detonation range, how long
before the grenade detonates? Defaults to 0. Units are in
seconds.)
- Failsafe (If the target is lost or outrunning the
Stalker, should it detonate? Defaults to yes.)
The Stalker is available in HE, fragmentation, and flash
variants.
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